Topic: GFX - on September 10, 2013 at 2:38:00 PM CEST
Manipulating objects in photos in 3D
This is a bit of a mindblower...this software presented at SIGGRAPH Asia lets you pluck objects out of photos and edit them as if they were in 3D.
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Topic: GFX - on May 22, 2012 at 10:21:00 AM CEST
Showtime: SIGGRAPH 2012: Technical Papers Preview Trailers
*Wait a minute — since when have technical conferences been doing “preview trailers” of unreleased “papers”?
*I wonder if any of these forthcoming SIGGRAPH papers involve any actual “paper” at all. “Yeah, here’s my lab’s brand-new work on interactive facial-recognition in calibrated three-D projectors — clips, illustrations? Why no, I just described everything we do in my lucid English prose.”
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Topic: GFX - on August 4, 2008 at 10:11:00 AM CEST
Inspirational Graphic Works Roundup
This time, i will not feature tutorials. Instead, i will show some inspirational work to give you some ideas for your own work. Usually, the inspiration comes from the cultural, environmental and economical moment you are passing through. The mix between these 3 factors grants a final unique result that even the author will have difficulty to achieve later on. So, don’t waste your time thinking what you would do, let it go inside you and open your mind to new ideas. Hope that the next examples will help you do that.
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Topic: GFX - on May 1, 2004 at 8:39:00 PM CEST
Optical Illusions
in each of the images below you should see at least TWO things at once. The moral of the story? - don't be too quick to trust your brain!
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Topic: GFX - on April 3, 2004 at 6:40:00 PM CEST
Visual Orgasm
This site was designed and built by the people at EngineDigital and is maintained by anonymous sources. By entering this site, users acknowledge that content herin may not be used in connection with any legal processes. Visualorgasm does not condone the proliferation of public or private property. We serve as an archive of creativity that would otherwise be forgotten whether it be wrong or right.
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Topic: GFX - on January 5, 2004 at 4:45:00 PM CET
Gallery: Mars Exploration Rover 2003
Maas Digital founder Dan Maas created this dramatic, scientifically accurate computer animation to illustrate NASA's Mars Exploration Rover mission.
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Topic: GFX - on January 3, 2004 at 6:34:00 PM CET
GIMP v Photo$hop
GIMP is an excellent, pixel-based, image manipulation and editing program. It's free and open source software. You can use it to edit photographs and other graphics. Or, you can create stunning graphics from scratch with it.
Originally, GIMP was a Linux/UNIX program. However, it has been ported to the Microsoft Windows platform -- that effectively makes GIMP a cross-platform (XP) program.
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Topic: - on November 5, 2002 at 4:42:57 PM CET
Akiyoshi's illusion pages
Akiyoshi Kitaoka, Department of Psychology, Ritsumeikan University, Kyoto, Japan. Caution: This page contains some works of "anomalous motion illusion", which might make sensitive observers dizzy or sick. Should you feel dizzy, you had better leave this page immediately.
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Topic: - on October 29, 2002 at 12:29:44 AM CET
Flash Crazy
¬> L O O K
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Topic: GFX - on August 24, 2002 at 10:43:17 AM CEST
Origins of American Animation
The development of early American animation is represented by this collection of 21 animated films and 2 fragments, which spans the years 1900 to 1921. The films include clay, puppet, and cut-out animation, as well as pen drawings. They point to a connection between newspaper comic strips and early animated films, as represented by Keeping Up With the Joneses, Krazy Kat, and The Katzenjammer Kids. As well as showing the development of animation, these films also reveal the social attitudes of early twentieth-century America.
<a href="lcweb2.loc.gov"target="_blank">Take me 2 the ANIMATION
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Topic: GFX - on August 23, 2002 at 4:27:15 PM CEST
Renderosity
Renderosity has been an online community since December 1998. Its original name PoserForum.com was changed to Renderosity in October 1999. The name Renderosity was created and voted upon by the online community of artists. As the 2D/3D graphic arts industry grew worldwide, there became a need for a medium of communication that could link this diverse, international group. Renderosity has filled that need. Today, Renderosity is the largest online community for 2D/3D graphic artists.
<a href="www.renderosity.com"target="_blank">Take me 2 RENDEROSITY
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